2025productSlyde5 weeks

Slyde — social network and events app

A social platform for science-club members. Users discover events, track friends’ locations and plans, meet new people, buy tickets. Three complex modules — interactive map, social network, ticketing — collapsed into a single intuitive interface.

events
hover.tracked
Surface

What users see. Identity, motion, UI craft, copy.

A clean UX/UI built from scratch. User flows mapped so the path from finding an event on the map to checking out is a few clicks. The challenge: combine three complex modules without visual clutter — three rhythms held inside one product without one of them shouting over the others.

Interactive MapFriend LocationsEvent DiscoveryTicket Checkout
scripta://case/slyde/architecture
Substrate

What holds it up. Architecture, contracts, infra, latency.

A rigorous design system, close collaboration with the startup’s engineers to integrate the frontend with their system. The client received a ready-to-use, scalable visual architecture; the product is currently in active in-house development.

Component LibraryDesign TokensIn-house Handoff
Gallery

Pieces of the product.

  • rings
    Map · live friend locations01/04
  • mesh
    Event feed · discovery02/04
  • scan
    Ticket checkout · in chat03/04
  • mono
    Profile · meet new people04/04
[ Results ]
3 modules
unified
design system
scalable
in dev
in-house build
[ Stack ]
UX/UI DesignDesign SystemMap IntegrationSocial UXTicketing UX
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